Installation
- Download file UDKDevKitInstall.exe
- Run it
- Click 'Yes' to start the installation process
- the installation will download and install Microsoft Visual Studio 2010 Shell (Isolated) Redistributable Package if required
- when Install Microsoft Visual Studio 2010 Shell (Isolated) Redistributable Package choose Full option
- the installation will download and install .Net Framework 4.0 Client Profile if required
- Select Folder where to put application files
- Select UDK Binaries Win32 Folder (example: C:\UDK\UDK-2011-12\Binaries\Win32\)
How to start the IDE
*Open Unreal Script IDE, use the created shortcut on a desktop or run the program from command line "C:\Program Files (x86)\Mr O. Duzhar\Unreal Script IDE (UDKDevKit) VS 2010 Isolated Shell\UDKDevKitVSXShell.exe"
How to start the debugger from IDE
- Open Unreal Script IDE (read How to start the IDE)
- Click Menu Item Start Debugging
How to start the debugger from command line
- compile UDK script with command line: udk.exe make -debug -full
- start debugger: udk.exe -autodebug
How to install Visual Studio Extensions
- download an extension from http://visualstudiogallery.msdn.microsoft.com/ (for example Productivity Power Tools)
- use 7zip or WinZip to extract the extention into folder C:\Program Files (x86)\Mr O. Duzhar\Unreal Script IDE (UDKDevKit) VS 2010 Isolated Shell\Extensions\ProPowerTools
How to enable Auto-Indenting in an editor
- open the IDE
- open a menu Tools -> Options... -> Text Editor -> Unreal Script
- select an sub item Tabs
- select an option Smart or Block in a section Indenting
How to start debugger with custom command line arguments
- Select UDK Project in IDE with name "UDKProject1",
- Click right mouse button on it
- Select Properties -> Debug -> Additional Command Line Arguments.
- Type there your parameters for your game and map. for example: MyMap.udk?game=MyPackage.MyGame?class=MyPackage.MyPawn
Troubleshooting
Installation
- setup.exe must download all packages which required to install. But if you have problems you can donwload and install them before installing UDK Development Kit Addons.
Microsoft Visual Studio 2010 Shell (Isolated) Redistributable Package VSIsoShell.exe
.NET Framework 4.0 Client Profile dotNetFx40
Clientsetup.exe
Installation if you had the program installed before
- make sure to uninstall the previous version before installing the program
- make sure the uninstillation proccess has not left any folder and files in "C:\Program Files (x86)\Mr O. Duzhar\Unreal Script IDE (UDKDevKit) VS 2010 Isolated Shell" and in "<PATH>\UDK\UDK-2010-10\Binaries\Win32\"
Project is empty when you open Unreal Script IDE
- make sure you have UDK installed. if not download it from here http://www.udk.com/download
- make sure you selected UDK Win32 Binaries folder correctly (for example C:\UDK\UDK-2010-10\Binaries\Win32\) when you installed the program.
- make sure you have UDK Source folder (D:\UDK\UDK-2011-10\Development\Src\).
Debugger not hitting breakpoints or crashes IDE after stopping debugger process.
- make sure you rebuild project in debug mode. To achieve it: select configuration to "Debug" then select menu item Build -> Rebuild solution.
Go to Defintion/Declaration is not working
- make sure you do not have any syntax errors in an error window, if you have code which can't be parsed (has syntax problems inside) the IDE could not detect code correctly.
Reset Windows layout
- to reset windows layout, start the program with command line argument: UDKDevKitVSXShell.exe /ResetSettings General.vssettings